Where to put custom zombie maps waw
- WHERE TO PUT CUSTOM ZOMBIE MAPS WAW HOW TO
- WHERE TO PUT CUSTOM ZOMBIE MAPS WAW .EXE
- WHERE TO PUT CUSTOM ZOMBIE MAPS WAW INSTALL
EXE because it will be different for allot of people.
I'm not going to try to add the directory for the. These directories are if you did the standard installation into your program files. Your setup may be different if you have Worldcraft files in different places. Here is what the rest of the things under configuration should read. Next go to the Build Programs tab and change Configuration to OZM or whatever you named the game for the data file. You're done with this tab but not the options. Under texture format it should say WAD 3 (HalfLife / TFC) and under Map Type it should have HalfLife / TFC. If you followed the instruction it would be in "C:\Program Files\Worldcraft\gentitydefs-fgd". Click Add and browse to where you put your FGD file. Next is the Game Data File which is the FGD that you downloaded. Put something like NZP or Nazi Zombies Portable for the name so you know what game you are making maps for then click ok. Where you see configuration click Edit to the right of it and click Add. Once open you should go to Tools->Options and click on the Game Configuration tab.
Once that is done were ready to open Worldcraft. Double click it and it should turn all your wad files into hlwad texture files making them usable in Worldcraft. In the textures folder there should be a file called All Wad To Hlwad. After you put textures in that folder you have to get them ready to use in Worldcraft. The folder should be in the same directory as the qentitydefs-fgd folder. Also place all your textures that you wish to use (don't worry you can add more later if you want) into the folder named textures. This should be in the directory "C:\Program Files\Worldcraft" by default. Take the FGD file and place it in the the Worldcraft folder in qentitydefs-fgd. I will assume that you have downloaded everything above and installed both Worldcraft and the Quake adapter. Some textures to get you started will help.This is available on NZ:P's moddb page here The FGD file from NZ:P which contains all of the entity names so you can add Juggernog etc.Worldcraft 3.3 and the Quake adapter are available here.
WHERE TO PUT CUSTOM ZOMBIE MAPS WAW HOW TO
I will be using Worldcraft as an example in this post but before I get into how to map we are going to need some things to help us get started. Also, will not add entities for NZP, so you will inevitably need Worldcraft, hammer or QuArK.) ( Radiant can be used with it's more vivid texture availibility to create or modify maps with more realistic textures.
WHERE TO PUT CUSTOM ZOMBIE MAPS WAW INSTALL